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العنوان
Effect of virtual reality on upper limb functional abilities in children with hemiparetic cerebral palsy /
المؤلف
Ahmed Ebrahem Zaghlool Fayed ,
هيئة الاعداد
باحث / Ahmed Ebrahem Zaghlool Fayed
مشرف / Hoda Abd El Azim El Talawy
مشرف / Shorouk Ahmed Wagdi Elshennawy
مشرف / Amira Mahmoud Abd-elmonem Eid
الموضوع
Physical Therapy for Pediatrics
تاريخ النشر
2022.
عدد الصفحات
138 p. :
اللغة
الإنجليزية
الدرجة
الدكتوراه
التخصص
العلاج الطبيعي والرياضة والعلاج وإعادة التأهيل
تاريخ الإجازة
1/1/2022
مكان الإجازة
جامعة القاهرة - علاج طبيعي - Physical Therapy for Pediatrics
الفهرس
Only 14 pages are availabe for public view

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from 138

Abstract

Background: A wide range of treatment methods have been used to
improve upper limb motor abilities in children with hemiparetic cerebral
palsy. Virtual reality could be an effective and entertaining treatment
method mainly in pediatric rehabilitation. Aim of the study: This study
was designed to study the effect of virtual reality on selective motor
control and upper limb functions in children with hemiparetic cerebral
palsy. Subjects and Methods: Thirty children with hemiparesis from
both genders, ages ranging in age between 7-12 years were assigned into
two equal groups ,both groups received a designed physical therapy
program in addition to virtual reality program for the study group and
occupational therapy program for the control group for two successive
months of treatment . selective motor control was assessed using
selective motor control test and upper limb coordination was assessed by
Bruinink-Oseretsky test while Hand Held Dynamometer was used to
assess hand grip strength. Results: The post treatment results of both
selective motor control and coordination of affected upper limb showed
significant improvement while there were non significant improvement of
hand grip strength as compared to there pre treatment values in both
groups after 8 weeks of treatment. While their were significant difference
in both selective motor control and upper limb coordination in the study
group when compared with their corresponding values of the control
group. Conclusion: Our results seem to support the evidence that virtual
reality treatment could be a promising and engaging tool for pediatric
rehabilitation